Friday 6 May 2011

Entry 3

30. After taking my Model and Texture files into uni, the Texture files got corrupted so i made an effort to recover them. Unfortunatley and frustratingley i didnt get it back to what it use to be, so its a poor version of the previous version shown in the blog.

31. After fixing i managed to make a normal map and a specular map for the model.
32. After doing this i made the collisions for the model in maya.
33. After this i then imported the model into UDK.

34. Added a fog effect and a light, my model was set up in UDK.


35. Beauty shots.

Imperial ATAT Walker By Jacob Morrell
Tris: 9355
Maps: Specular, Diffuse & Normal
Software Used: Adobe Photoshop, Autodesk Maya, Unreal Development Kit.

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